AI Insights · Timothy · July 2024
Top 5 Character Collection Games on iOS in South America Q2 2024
Discover the performance trends of the top 5 character collection games on iOS in South America during Q2 2024, including downloads, revenue, and active user metrics.
In Q2 2024, the top 5 character collection games on iOS in South America showed diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the market dynamics for these popular games.
Squad Busters, developed by Supercell, had a notable debut with 1.4M downloads in the first week of its release at the end of May. However, weekly downloads saw a sharp decline, settling around 39K by the end of June. Revenue followed a similar downward trajectory, starting at approximately $108K in the first week and dropping to about $57K by mid-June. Weekly active users also decreased significantly from 1.1M to 335K over the same period.
Free Fire: 7th Anniversary maintained a steady performance throughout the quarter. Weekly downloads ranged between 88K and 119K, showing a gradual increase towards the end of June. Revenue remained consistent, averaging around $100K per week, with a peak of approximately $139K in mid-May. The game also sustained a strong user base, with weekly active users fluctuating between 1.6M and 1.8M.
Brawl Stars, another title from Supercell, exhibited fluctuating trends. Weekly downloads varied from 83K to 117K, with notable peaks in late April and mid-June. Revenue showed a mix of highs and lows, peaking at $523K in late April and stabilizing around $360K by the end of June. Active users consistently increased, reaching over 1M by mid-June.
Subway Surfers by Sybo Games ApS continued its long-standing popularity with weekly downloads ranging from 60K to 78K. Revenue remained modest, averaging approximately $1.5K per week. Despite the lower revenue, the game maintained a large user base, with weekly active users consistently around 1.4M to 1.6M.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed stable performance in downloads and revenue. Weekly downloads hovered around 40K, with a slight increase towards late June. Revenue peaked at approximately $122K in late May and stabilized around $92K by the end of June. Weekly active users saw significant growth, peaking at 1.1M in mid-June.
For more detailed insights and data, visit Sensor Tower.